Posted by2 years ago
Me2 Controller Mod
Archived
Hey! I've been trying to get the Steam Controller to work with the Mass Effect trilogy on Origin and I've been having a lot of trouble.
![Steam Mass Effect 2 Controller Steam Mass Effect 2 Controller](/uploads/1/2/3/7/123703259/778994454.jpg)
I set the game up in Steam, disable the Origin overlay, Start Steam as administrator, but the game still only receives some inputs from the controller. And when I go into the Steam overlay, it lags like crazy. And then the controller seems to stop working altogether with that game when I exit the overlay.
Any other steps to get this working? I appreciate any help!
20 comments
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name | Notes |
---|---|
Remove Shared Cooldowns compatiblity patch for No MiniGames and ME2Controller | You need to install this mod before its patch. |
File credits
This author has not credited anyone else in this file
Donation Points system
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This will open a right-side panel, where we can see the options for Skype for BusinessStep 5: Under External Sharing - Domain exceptions, click on Block the domains radio button. Unblock a contact in skype. Office 365 provides a simple setting to achieve this.Step 1: Go to Office365 Admin Center portal.Step 2: Expand Settings from the Left navigationStep 3: Click on Services & add-ins submenu under SettingsStep 4: Select Skype for Business service from the available list of service.
Name |
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ME2Controller 1-2-0 Mega |
ME2Controller 1-5-0 Mega |
ME2Controller 1-6-0 Mega |
ME2Controller 1-6-1 Mega |
ME2Controller 1-7-0 Mega |
ME2Controller 1-7-1 Mega |
ME2Controller 1-7-2 Mega |
Mega 1-4-0 |
Version 1.7.2
- - Remove 30 save limit.
- Tweak powerwheel/quick power timing as suggested by Darksheep0
- Replace certain characters in the tlk files that don't render for some users. As suggested by dontforgetp.
- Adding Polish localisation
- Adding Korean startup_int.pcc file.
- - Remove 30 save limit.
Version 1.7.1
- - Forcefeedback (controller vibrations) is no longer always enabled. It is now switched on/off through the menu option.
- Removing a 25% accuracy reduction that was hardcoded in for mouse/keyboard players.
- - Forcefeedback (controller vibrations) is no longer always enabled. It is now switched on/off through the menu option.
Version 1.7.0
- - Adds Italian localisation (thanks to pexpe85)
- Allows editing of character code during character creation (Requires keyboard).
- Allows copy/paste of character code during character creation.
- - Adds Italian localisation (thanks to pexpe85)
Version 1.6.1
- - Restores the intro text at the start of a new game. The lack of intro text was a causing a music sync issue.
Version 1.6.0
- - Moves ErikJS's binkw32 files to a DLCFix directory. Most users don't need and this seems to cause an error with
some installs
- Adds missing textures to the HUD. This restores the Power/Weaspon Wheel selection arrow as well as the window
boarder around the power/weapon info.
- - Moves ErikJS's binkw32 files to a DLCFix directory. Most users don't need and this seems to cause an error with
Version 1.5.0
- 1.5.0 Release Notes (by Dybuk)
- Changes Overlord DLC to controller tutorials
- Changes Shadowbroker DLC to controller tutorials
- Enables the Unreal console
- Enables the property editor
- 1.5.0 Release Notes (by Dybuk)
Version
- 1.4.0 Release Notes (by Dybuk)
- Adds ErikJS's binkw32 files to avoid DLC warnings
- Adds German localisation (thanks to FreakyFerrox)
1.3.0 Release Notes (by Dybuk)
- Switches the player controller sensitivity to the xbox defaults
- Reduces the planet scanning controller sensitivity by 75%
- Corrects the tutorial messages during the hammerhead missions
- Corrects the main menu so the Cerberus Network displays controller icons
1.2.0 Release Notes (by Dybuk)
- Removes the need to map powers to the Y button using the Gibbed Save Editor
- Localised to French (Thanks to Lynma)
- Fixes the 'Press F to place the momument' tutorial message
- Removes the 1.75 recoil multiplyer added to keyboard and mouse users to be more consistent with the xbox360
- Increases movement/gui/galaxy map deadzone
- Fixes D-Pad double action during mini-games (Thanks to HotSaucerman)
1.1.0 Release Notes
- Enabled force feedback
1.0.0 Release Notes
- Implemented Xbox Power Wheel
- Implemented Xbox pause screen
- Fixed Character Creation - no longer hangs on 'enter name'
- English tutorials/hints changed to Xbox format
- 1.4.0 Release Notes (by Dybuk)